We recently released our new game, Figment 2: Creed Valley, which is an action-adventure game set in a world of dreams.

Interview with Bedtime Digital Games: Crafting the Dreamscape of Figment 2: Creed Valley

Hey there, and thank you for making the effort to address our questions.

Could you, at initially, present yourself to our readers and tell us a bit about your computer game course? Thank you for getting us! We are Bedtime Digital Games, we have actually been developing games for 10 years now.

Figment

We started with Back To Bed in 2014 and after that we released and developed Chronology and noted. Just recently, we took our first actions as a quéditeur with The Forest Quartet which was released at the end of Lane 2022. We likewise host Safe & Sound, a celebration on Steam which presents music and video game sounds. Right now, we are getting ready for the exit from Fantasy 2: Creed Valley.

for our readers who do not understand, can you inform us a little more about his characters and his universe?

Is a human dexterity story. It deals more particularly with your own ideas and how they are internalized. You play Dusty, the nerve embodied, and as such, your objective is to face the nightmares of Esprit.

Is it needed to have played in the first episode to follow the experiences of Dusty & Piper in this suite?

No. In light 2: Creed Valley is a different experience. Having actually made the first definitely add an experience, however this is in no other way compulsory.

You received truly positive feedback for your first game (congratulations!).

Are there any remarks that the players addressed to you that you took into account for light 2? (Thank you!) We received loads of feedback from players. Generally in the way we developed our puzzles, so we have actually reworked all of this. We likewise included a local co-op considering that some parents wished to play with their kids. The fight system has actually also been revised, it is now more fluid in lifting 2.

Even if the duration is quieter today, Imagine that the development of Figment 2 happened during the duration of the world pandemic.

What were your troubles in relation to it? The video game has actually been held off sometimes. We needed to adjust to remote work, which unbalanced our working approach.

Following a sequel is never ever a simple task considering that we are still in the first opus.

What will enable 2 to stick out from its senior? I would not state that the effects always live in the light of their predecessors, a minimum of in the betting. Frequently, I find that the designers take the time to absorb the opinions that they have actually received and attempt to harm the structures of the video game in attempting to tire new styles. This appears as a revenue for everybody. Light 2 will have a brand-new minimization set (homemade), brand-new puzzles mechanics and much better fluidity. Of course, we have also produced a whole set of new sets that the players will find slowly.

The video game will be available on numerous platforms, including brand-new generation consoles such as PlayStation 5 or Xbox Series X | s.

Will 2 are not taking into consideration the particularities of these consoles, such as haptic return or adaptive triggers? We are presently focused on the fact of rapport 2 on a number of platforms, whether in Ancient or the new generation. For Instant, the game will not have any performance related to the platforms, however we are considering much better haptic returns for the PlayStation 5.

In December 2022, you published the game The Forest Quartet of another Danish studio (Mads & Friends).

Was it a brand-new experience to deduce you for another studio? An entire new experience indeed. Publishing a title that we are not developed internally brings a whole batch of new difficulties. This is naturally unrolled for Bedtime, and we are rather delighted with how the release of the game is unrolled. The Forest Quartet just comes to be chosen in the Quality in Audio classification at IGF 2023! Big up in Mads, the developer of the video game.

In your different productions, we can find particular patterns such as puzzles, puzzles and likewise a surrealist artistic universe.

Do you sometimes think of leaving these patterns or has it become your signature? Possibly, perhaps not. You will need to wait to read more about our future tasks!

Did you have a computer game thunderbolt in 2022?

An await 2023? Shadows Over Loathing, The Looker and Rollerdrome are Incapable Titles out of past.

Big wait for routine (music is by Mick Gordon) and Roman Sands. I question what we prepare Given Games Works.

as an independent studio that has now been on the computer game market for numerous years, what is your vision of Industry currently?

I believe what is on the best track, although it is extremely challenging to stick out from the peloton. That said, he has never had a lot of info available on how to do and market games.

Will Dusty & Piper return for a 3rd video game?

Light 3? Lighter 3D? It might be quite a journey!

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